//
//  ClientController.m
//  BufferedSocket
//
//  Created by Rainer Kupke (rkupke@gmx.de) on Thu Jul 26 2001.
//  Copyright (c) 2001 Rainer Kupke.
//

// This software is provided 'as-is', without any express or implied 
// warranty. In no event will the authors be held liable for any damages 
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose, 
// including commercial applications, and to alter it and redistribute it 
// freely, subject to the following restrictions:
//
//     1. The origin of this software must not be misrepresented; you must 
//        not claim that you wrote the original software. If you use this 
//        software in a product, an acknowledgment in the product 
//        documentation (and/or about box) would be appreciated but is not 
//        required.
//
//     2. Altered source versions must be plainly marked as such, and must
//        not be misrepresented as being the original software.
//
//     3. This notice may not be removed or altered from any source 
//        distribution.
//        

#import <Foundation/Foundation.h>

@class BufferedSocket;

@interface ClientController : NSObject
{
    BufferedSocket *socket;
}

- (void)connect;
- (void)disconnect;
- (void)send:(NSString *)msg;

- (BufferedSocket *)socket;

- (NSString*)remoteHostName;
- (unsigned short)remotePort;
@end
